The Growth of Online Gaming is Opening a New Way to Cash In.

Online games have grown in popularity by a landslide due to the growth in broadband users. According to wired.com the growth of online gaming is due to the growth in broadband connections. "Crucial for the growth of online gaming, 60 percent of these new connections will be broadband (defined in India as 256 Kbps and higher). " source: http://www.wired.com/gaming/gamingreviews/news/2006/06/71155

The number of online gamers is growing faster then the internet and has far exceeded earlier forecasts. In a dated online gaming growth prediction the actual increase was anticipated as far back as 1996. "The growth of online gaming is expected to rapidly accelerate in the next five years, from an estimated 1.5 million households in 1996 to 23 million by 2001, according to a report by International Data Corporation/Link. " source: http://www.wired.com/wired/archive/5.10/es_gaming.html

There is no stopping the online gaming growth rate which is taking the internet by storm. Even the governments of many countries encourage this phenomena. "The government has been encouraging the growth of online gaming." source: http://news.bbc.co.uk/2/hi/technology/4183340.stm

Who could have predicated the growth of online gaming reaching such huge proportions? Many sectors business growth has been affected by this gaming 'revolution'. "Rapid Internet development has fueled the growth of online gaming, which has impacted various sectors like telecom, Internet, computer, software and consumer electronics," Grace Zheng, a senior analyst at IDC, said in a statement. source: http://www.thestandard.com/movabletype/datadigest/archives/003210.php

PC online gaming is growing at lightening speed in the Asian market of Taiwan and Korea. As you can see from the following excerpt the growth is also related to the growth of broadband connections. "Government support of broadband and the PC bang phenomenon both contributed to the runaway growth of online gaming in Korea, which is now being replicated in hyper-growth markets Taiwan and China." source: http://www.dfcint.com/game_article/jan04article.html

By online gaming growing in Europe there must also be growth in the broadband industry. Online gaming being broadband dependent has grown immensely with broadband being made readily available to the average consumer. ""The growth of online gaming is the first sign that the long-awaited European broadband boom may actually be here," said Tom Ewing, Internet analyst at Nielsen//NetRatings." source: http://www.clickz.com/showPage.html?page=1588291

Even the big mlm players are jumping into the growing online gaming market. Alliances are being formed by network marketing players forged newly merged companies with multifunction platforms. "With the growth of online gaming, companies and internet marketers are turning to a new way to market and advertise through Advergames." source: http://www.afroarticles.com/article-dashboard/Article/Get-Paid-Anytime-Anyone-In-The-World-Plays-An-Online-Game!/603

Online gaming is booming in Korea. "According to one of the executives in You Telecom, the growth of online gaming in Korea, fuelled the broadband growth 10-fold in less than five years." EVS Chakravarthy, CEO and Customer Service Associate, You Telecom, is quoted as saying that online gaming "could well become the rage in the coming years among broadband users." source: http://www.hindu.com/2006/10/29/stories/2006102900021100.htm


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