How did shareware become so popular? What started in the early 80's as an initiative to share free software amongst users of the newly launched IBM PCs, turned into a billion dollar industry. The beginning of shareware Jim Button, the creator of PC-File - a database program, and Andrew Fluegleman, the author of PC-Talk - a communication program, are considered to be the "fathers" of the shareware concept. Though they didn't know each other, when they found out that they used the same method of software distribution, they decided to promote each other's software. Their intention was at first to share free software with other users. In time, they realized that they couldn't afford to develop the software and to inform users on new features. So they continued to allow users to copy their software, but they introduced a line in the program requesting 20 dollars for financing the development of the programs. Although Andrew Fluegleman trademarked the term freeware hoping to make money out of it, the new way of software distribution grew into something different. Since the term freeware couldn't be widely used, and "user supported software" was too bulky, a computer magazine organized a contest to find a more appropriate name. They ended up with shareware. They found out that another programmer, Bob Wallace, was already using this term to promote his word processing program PC-Write. And since the expression wasn't trademarked, soon it became extremely popular. These three major applications - PC-File, PC-Talk and PC-Write - were highly regarded, and increased the credibility of shareware as a source of high quality, well supported software. While Jim Button's and Bob Wallace's programs developed into highly successful businesses, Andrew Fluegleman made a major mistake. He decided to distribute the source code for his program and lost control over it completely, when other users distributed "improved" versions. But these programs were big hits in the rise period of shareware. Nowadays, the new leaders in the shareware industry are authors of games and utilities. Major reasons why shareware became a success:
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